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A few months ago, Ubisoft, embarked on a quest to develop a new proprietary digital rights management system designed to protect their intellectual property from the rampant piracy activities that traditionally plague the PC gaming market. The new system will be unlike anything ever tested before and they claim it will bring about a new era in DRM.
Piracy has always been the bane of computer software. Ever since the early days when software is distributed in the form of diskettes, there have been many schemes devised to try and defeat the pirates. It started off with cards that you have to consult in order to get the correct password to input into the game/software when you start it and evolved into CD-checking mechanisms that will only allow a game to run if the proper legitimate disc is detected in the CD-ROM drive.
Every step of the way, pirates have cracked all these schemes, sometimes with embarrassing speed. It seems that nothing could really work.
That’s when Ubisoft decided that based on the proliferation of high speed Internet, a new DRM should be developed to take advantage of this fact. They released the first ever game, Assassin’s Creed II, to feature their new overhauled DRM protection scheme which requires players to stay connected on the Internet in order to play the game.
The system is little more than a challenge-response protection, albeit with an online component which makes it harder for pirates to crack. The way this works is, at key points of the game, it will send out a challenge to a Ubisoft server which then replies with a key. If this key passes the game’s check, you are allowed to continue. Otherwise, the screen will blank out and you can’t play the game.
When pirates discovered how the system worked, they quickly got around to creating a Server Emulator designed to intercept requests made by the game and redirect it to a ‘dummy’ server installed on the computer. However, without the proper challenge-response keys, the game remains uncracked.
The next stage was to get the keys. The pirates enlisted help from people who bought original copies of the game to run a little app that monitors the challenge-response requests to and from the game and capture the matching keys. Eventually, legitimate users of Assassin’s Creed II users managed to capture some 1700 keys necessary for the game to be completed in a few weeks.
Even more damning, a month after the debut of this new ‘persistent online DRM’, SKIDROW, a popular cracking group, has finally cracked the game and disabled the entire copy protection mechanism allowing you to play the game without having to mess around with a server emulator and getting the proper keys to unlock the game.
The ball is back into Ubisoft’s court as to how they will proceed with this now neutered system. However the victims are still legitimate owners of the game who are forced to jump through hoops in order to play their games while pirates continue to enjoy their games without having obtrusive and obnoxious DRM forced down their throats. Admittedly, intellectual property owners reserve a right to protect their properties, but it seems that there is no easy way to do it without inconveniencing legitimate owners of the game. The game of cat and mouse continues…
Inner Game
May 9th, 2010 at 12:09 pm
i like this game, the action scenes are just fenomenal.
piracy is always a very hot topic…
and so the game of cat and mouse shall continue
used tires
May 9th, 2010 at 4:50 pm
This is a never-ending game of cat and mouse. I just wish publishers would stop inconveniencing the paying customer and just stick to basic copy-protection mechanisms that will stop most casual pirates. That way, most paying customers won’t be inconvenienced.
Till then,
Jean
aggelies
May 9th, 2010 at 5:00 pm
That cycle will never end. Jean is totally right on this.
sell your textbooks
May 9th, 2010 at 8:59 pm
There will always be piracy. Maybe we should go back to cartridges. I don’t think they had this problem back then. Just kidding, I doubt that you get the same graphics or game experience.
Komodo Dragon
May 10th, 2010 at 2:31 am
No matter how sophisticated the anti-piracy software gets there will always be a way around that the pirates and hackers will find their way threw. I learned in a Computer Security course that no matter how more secure a system gets there will be always be a way in for hackers eventually
aggelies
May 10th, 2010 at 4:24 pm
It would be better if the game makers concentrate more in what they are good at.. making games.
I think serious gamers just buy the games.
permanent magnetic power
May 10th, 2010 at 10:32 pm
I really like those types of games. Piracy is good for us players, but not good for game creators. People are used to get cracked software and games. I know this is wrong but I am on that list. An lot other people too. But until they do something more to protect it this will continue to happen…..Lukas
mobile phone
May 10th, 2010 at 11:54 pm
sign…wish I had more time for video games. Haven’t done any cracking in ages though….takes up too much time. Rather just pay retail price and be done with it.
G Web
May 11th, 2010 at 3:30 am
Piracy is what it is, and the hackers vastly outnumber the developers. There is no ways that the developers and manufacturers of gaming software can remain ahead of the hackers for too long!
Laptop Briefcase
May 11th, 2010 at 5:12 am
That is amusing that ubisoft thought they had some great solution only for it to be outdone by hackers. Game developers will really have to get creative if they want to effectively combat piracy. One thing they do have to realize is that if pirates cannot play their games for free, they will just play other games. It’s not like those pirates will all go out and purchase a game just because its security is too good.
Laptop Briefcase
May 11th, 2010 at 5:54 am
By the way, Assassin’s Creed is a great game. I can’t blame them for wanting to protect a game like that. The same goes for Splinter Cell….another quality gaming series. Between those 2 series, ubisoft must have lost a ton of money to piracy.
used tires
May 11th, 2010 at 3:31 pm
That is a good point, Laptop, and one I’ve often wondered about myself quite a bit. If someone wouldn’t have bought the game in the first place unless it was free or pirated, it’s unlikely the publisher would lose any money from the loss of that person’s patronage anyway.
Till then,
Jean
aggelies
May 11th, 2010 at 4:15 pm
A nice and very interesting article about game piracy
http://blog.wolfire.com/2010/05/Another-view-of-game-piracy
sell your textbooks
May 11th, 2010 at 8:39 pm
One of my friends actually got a job where she is paid to try and crack these new systems them fix them. I couldn’t imagine having the ability to do that. I like to play games. I don’t even use guides or cheats unless I have been stuck and got worked up over it then I’ll cheat. But these games arn’t that expensive, people should just buy it, then sell it when your done. Like your supposed to.
Program
May 11th, 2010 at 10:56 pm
Super stops as of appearance.
mobile phone
May 11th, 2010 at 11:57 pm
The worst is how they go out and market the fact that they have a new DRM system in place. All that’s going to do is make the hackers try even harder.
A lot of those guys don’t even play video games….they just like the challenge of cracking DRM.
aggelies
May 12th, 2010 at 12:10 am
exactly.. and then they become testers and “consultants” for new protection methods.
Laptop Briefcase
May 12th, 2010 at 1:13 am
mobile phone, good point. When any software or game development company brags about their security or anti-piracy measures, it is painting a big bullseye on their backs. Suddenly it is a contest to see who can crack that game or software first. Rather than trying to make big waves about their new security they should’ve just quietly released it.
a-creed fan
May 12th, 2010 at 1:27 pm
I’m a huge fan of assassins creed. I wouldn’t steal it though.
used tires
May 12th, 2010 at 5:36 pm
This is true, Laptop. I think it’s probably best for them if they don’t even reveal that they have a new copy-protection system in the first place. That way, the hackers don’t know what to expect. And as we know, the challenges of hacking something supposed to be impenetrable is what keeps them going so best not to challenge them.
Till then,
Jean
Zawad Iftikhar
May 12th, 2010 at 9:27 pm
Its funny, they made these two awesome games into a bug house just to counter piracy and still couldn’t. I bought Assassins Creed II only to go through hefty troubleshooting Thanks to DRM, haven’t yet given Splinter Cell Conviction a try but with all the www buzzing about the same errors and bugs, I think I may not give it any try.
G Web
May 13th, 2010 at 2:21 am
On the subject of games, Starcraft II is apparently available in Beta Release and If you ask nicely you can be a tester! I’ve been waiting for this game for several years and really can not wait to play it for the first time.
Komodo Dragon
May 13th, 2010 at 3:18 am
@G Web, you can also buy a pre-order of Starcraft 2 at stores like GameStop and you will get a free beta key
aggelies
May 13th, 2010 at 4:15 am
I have a feeling that Starcraft 2 will be a killer not only in sales
mobile phone
May 13th, 2010 at 11:43 am
Starcraft 1 sure brings me back. Wish I had a computer for starcraft 2 though…..only have an old linux laptop.
used tires
May 13th, 2010 at 5:08 pm
Starcraft 2 really does not even require to be copy-protected as the game will sell in such vast numbers simply by way of being so amazingly popular, especially in South Korea, where it’s almost a national sport.
Till then,
Jean
Komodo Dragon
May 14th, 2010 at 3:06 am
@mobile phone, I still play the first Starcraft, been playing it since 1999 and I still own my original account, lol!
Laptop Briefcase
May 15th, 2010 at 2:28 am
I wonder if any game developers purposely egg on hackers/pirates to test the complexity of their anti-piracy measures. If they were to quietly add security measures they could run into a situation where many games could all be compromised at once. Perhaps they want to test the effectiveness to see what new measures they need to take with future games.
Karasuda yazlik daireler
May 15th, 2010 at 7:49 am
I’m a huge fan of assassins creed too. I don’t really mind about that at all.
Program
May 23rd, 2010 at 10:08 pm
I’m a huge fan of assassins creed. I wouldn’t steal it though.
CueSA
May 24th, 2010 at 10:59 am
Seems as though more and more paying customers are resorting to cracked versions of the game to avoid the hassle of 100% internet connection. This deters paying customers from buying the game and dealing with the hassle, instead just searching around the net for one that is less hassle.
Also, with the rampant DRM, the game price is up’d 10 more dollars. A game that should never have been more than 50 is now 60. So, that pushes people towards other games. I think the online only DRM will end soon, as ubisoft sees how popular steam is and also how much money is still made on games that can be cracked easier.
I believe this plan of ubisoft backfired. They have seen a sharp decline in the sales of ACII and Splinter Cell Conviction, yet people are still playing the games. I know i will not buy or play a game with such strict DRM, seems pointless. They should consult with Steam, they seem to have a pretty good handle on things.
CueSA
Ali-Buy Toshiba Laptops
June 7th, 2010 at 12:45 pm
i think this technique is also used in another game name “The Hunter”, However Bad for Ubisoft.
turk porno
June 11th, 2010 at 3:35 am
I’m a huge fan of assassins creed. I wouldn’t steal it though.
but it is so hard to play the last game
carlsonfishoil
June 20th, 2010 at 3:14 am
Please pirates stop cracking you are making it even harder for others with slow internet connection to play this game.I never use pirated games and never will.IF these companies dont make enough profits how will they provide us better games,they may close down and that means no more assasins creed!!!!!!!!!!!
Youri
June 24th, 2010 at 2:04 am
A colleague told me about this game. I was really suprised I didn’t bought it when it was released.
Then I saw the Ubi logo, remembered AC2′s issues and checked about the DRM.
I explained to the collegue why I didn’t bought it, the connections issues, the insufferable DRM.
He laughted: “Are you nuts ? I downloaded it : no problem AND faster delivery than online shops.”
He said the game was great. Still I’d rather drop dead than buy a game with that kind of limitation. (I already have a pile of games still under plastic anyway :p )
Ubi: get lost.
Bidet
August 23rd, 2010 at 11:32 pm
It will never end, hackers will always crack games and companies will always make more protection, as long as there is protection, there is someone who can crack it.
SRK
August 27th, 2010 at 4:03 pm
Why does UbiSoft, EA, Take2, 2K etc employ all these hackers as testers of the security system. Pay them hefty amount and give them the game for free rather than allow people all over the world download pirated copies. This way the company makes more money, pirates earn good money from the company and everyone is happy !!
What do u guyz say?
S
Computer Tips Tricks
September 2nd, 2010 at 6:10 pm
Agree with Bidet that hackers will continue to crack as long as it’s not free.
Jasion
September 11th, 2010 at 1:53 am
This was a dumb move for ubi soft. Sure there trying to prevent piracy to make more people buy the game. But what if you dont have a good Internet connection? You dont buy the game! So they lose costumers anyway! LoL Dumb, Dumb, Dumb! Or what if you buy the game to find out you can play a local game because of an Internet connection!?!?!!
They should only do simple copy protection to keep out the kid net door from coping the game. forget about wasting time and money on all this crazy fantasy Drm trash. In all the years, Ive yet to see a popular game uncracked.
Please stop the crazy fantasy Drm trash, Its becoming very annoying and I will boycott any company who chooses to keep it up!! And you should too!